Backgammon - Free Online Board Game

One of the oldest known board games, combining luck and strategy. Race your checkers around the board and bear them off before your opponent.

You
White
Pip: 167
Computer
Black
Pip: 167
Roll the dice to start!

About Backgammon

Backgammon is one of the oldest known board games in human history, with archaeological evidence dating back approximately 5,000 years to ancient Mesopotamia and the Royal Game of Ur. Variants of backgammon were played throughout the ancient world, from Egyptian Senet to Roman Ludus Duodecim Scriptorum (Game of Twelve Lines). The modern version we play today emerged in the 17th century England, where it was known as "Tables" before acquiring the name "Backgammon," likely derived from the Middle English "back game" or "gamen" meaning game.

Backgammon holds a unique position among classic board games as one that perfectly balances skill and luck. Unlike pure strategy games like chess, the dice introduce an element of chance that creates dramatic swings and allows beginners to occasionally defeat experts. However, mathematical analysis has shown that over time, skilled players consistently outperform less experienced opponents by making optimal probability-based decisions. This balance makes backgammon accessible to newcomers while offering deep strategic complexity for serious players.

The game experienced a major resurgence in the 1970s, particularly after the introduction of the doubling cube, which added a new layer of strategic gambling to the game. Today, backgammon is played competitively worldwide, with the World Backgammon Championship held annually since 1979. Online play has further expanded its popularity, allowing players to practice against AI opponents of varying difficulty and compete against human players across the globe. The game's enduring appeal lies in its perfect combination of strategic depth, tactical excitement, and the thrill of the dice.

How to Play

  1. Setup: Each player has 15 checkers positioned at specific starting points
  2. Objective: Move all your checkers into your home board and bear them off
  3. Rolling: Roll two dice and move checkers according to each die value
  4. Movement: White moves counter-clockwise, Black moves clockwise
  5. Hitting: Land on a point with one opponent checker to send it to the bar
  6. Bar: Checkers on the bar must re-enter before other moves
  7. Bearing Off: Once all checkers are home, remove them from the board
  8. Winning: First player to bear off all checkers wins

Rules & Gameplay

  • Board Layout: The board has 24 triangular points divided into four quadrants of 6 points each.
  • Starting Position: Each player begins with 15 checkers arranged in a specific pattern on the board.
  • Dice Usage: Roll two dice and move checkers according to each die value separately. You must use both dice if legally possible.
  • Movement Direction: White moves counter-clockwise toward their home board (points 1-6). Black moves clockwise.
  • Making Points: Two or more checkers on a point "make" it, blocking the opponent from landing there.
  • Blots: A single checker is a "blot" and can be hit by the opponent, sending it to the bar.
  • Re-entering: Checkers on the bar must re-enter through the opponent's home board before any other moves.
  • Bearing Off: Once all 15 checkers are in your home board, you can begin removing them from the game.

Tips & Strategy

  • Make Points: Try to make consecutive points to form a "prime" that blocks opponent checkers.
  • Avoid Blots: Leave as few single checkers exposed as possible, especially in your opponent's home board.
  • Control the 5-point: Your 5-point (and opponent's 5-point) is one of the most valuable points on the board.
  • Hit When Ahead: If you're winning the race, hit opponent's blots to send them back and extend your lead.
  • Anchor Deep: Establish an "anchor" (two checkers) in opponent's home board as insurance.
  • Prime is Powerful: Six consecutive points blocks opponent completely - work toward building primes.
  • Safe Play vs. Bold Play: Adjust your strategy based on the score - play safe when ahead, take risks when behind.
  • Count the Pip: Track pip counts to know who's winning the race and adjust strategy accordingly.

Frequently Asked Questions

What is the bar in backgammon?

The bar is the central divider on the board. When a checker is "hit" (landed on when alone), it goes to the bar and must re-enter the game through the opponent's home board before any other pieces can move.

When can I start bearing off?

You can only bear off checkers once ALL 15 of your checkers are in your home board (points 1-6 for White, points 19-24 for Black). If a checker gets sent to the bar during bearing off, you must bring it home again first.

What happens if I roll doubles?

When you roll doubles (e.g., 4-4), you get to make four moves of that number instead of just two. This can be very powerful for racing or building points.

Can I move to a point occupied by my opponent?

You can only land on a point if it has zero or one opponent checkers. If there's one, you "hit" it and send it to the bar. You cannot land on a point with two or more opponent checkers.

What is pip count?

Pip count is the total number of points your checkers need to travel to bear off. Lower pip count means you're winning the race. It's calculated by multiplying each checker's position by how many pips remain to bear off.

What is a prime?

A prime is six consecutive points occupied by your checkers. It creates an impassable barrier that completely blocks opponent checkers behind it, making it one of the strongest strategic positions.

What is the doubling cube?

The doubling cube is a die marked with the numbers 2, 4, 8, 16, 32, and 64 used to raise the stakes during a match. When a player believes they have an advantage, they can offer to double. The opponent must either accept (playing for double the stake) or resign the current game. Our version doesn't include the doubling cube to keep gameplay simple.

What happens if I can't use all my dice rolls?

You must use as many dice values as legally possible. If you can only use one die, you must use the higher value if possible. If you cannot use any die (all moves are blocked), your turn is skipped. Rolling doubles when blocked can be particularly frustrating!

Is backgammon more luck or skill?

While dice add significant luck to individual games, backgammon is predominantly skill-based over multiple games. Top players consistently beat weaker opponents because they make mathematically optimal decisions based on probability. Studies show that in a match of 25+ games, the better player wins approximately 75% of the time.

Can I play backgammon on mobile?

Yes! Our backgammon game is fully responsive and works well on touchscreens. Tap to select a checker, then tap a valid destination point to move. The interface automatically adapts to smaller screens for comfortable mobile play.

What is a gammon and backgammon?

A gammon occurs when you bear off all your checkers while your opponent hasn't borne off any - it counts as double a normal win. A backgammon (the highest victory) occurs when you bear off all checkers while your opponent still has checkers on the bar or in your home board - it counts as triple a normal win.

Why is the 5-point so important?

The 5-point is strategically crucial for several reasons: it's part of the inner board where bearing off begins, it helps block your opponent's runners from escaping, and controlling it gives you a strong foundation for building a prime. Making your 5-point early is one of the most valuable opening accomplishments.